Street Fighter IV Review

The Modern-Classic Game At Its Finest

When the last ‘proper’ Street Fighter game came out, over 10 years ago, it is safe to say that the characters had lost 1) much of their appeal and 2) the fan base they enjoyed during their heyday of the 90s. Street Fighter 3 3rd Strike did not exactly make much of an impact, with Ken and Ryo joining a bunch of misfits many people could care less about. It was beautiful, technical and a stunningly animated fighter, but it simply did not strike a cord with the masses. Had the fighting legend lost its way?

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After countless bouts we can say it with a resounding ‘NO’. Street Fighter veterans will find the game familiar – some might even say that it’s too familiar. The original cast of fighters are back: Ryu and Ken, Chun-Li and Blanka to Vega and Bison.

Their fighting style feels the same (at least with execution) meaning fans around the world will feel at home with set up straight away, making the arcade stick add-on that much more essential. Thankfully there are some differences in place and each one of those is a positive step in the right direction.

Newcomers who feel more at ease with games like Soul Calibur 4 or Dead or Alive 4 needn’t be intimidated. Dragon-punching, spinning-bird kicking and performing the two and three hit-combos are now much, much easier and less technical. For the first time, in a 2D-based beat’ em up, your analogue stick will be of much more use than your D-Pad. The timing to pull off special moves is more generous, meaning that the barrier against more skilled opponents has been lowered.

It’s no longer about whether you can pull the moves off, but rather if you can use them appropriately or link them to more complex combos. One example of this is the new focus attack. Similar to that of Tekken, you have the opportunity to charge up a powerful blow, at the same time allowing you to absorb an attack. Unleashing it will stun your opponent for a few seconds, leaving him vulnerable to any other attack you desire.

There is also a great fight-leveler, so anyone taking a beating has the chance to make a dramatic Britney Spears-like comeback. Lose enough health and your combo is activated which allows you to execute a last-second attack to bring yourself back into the fight. Perhaps what makes Street Fighter 4 so unique is Capcom taking the 2D fighting template and making it relevant and exciting to gamers used to next-gen stunners. The animation in Street Fighter 4 is breathtaking to behold. Animations feel weighty, punches and kicks have real impact and each character is brimming with personality.

When taking a hit, you see the pain on their faces and their eyes nearly bulging out of their sockets. Blanka looks exceptionally aggressive and less cartoony than before, whereas Chun-Li is more fluid and graceful than ever before. Characters are more balanced now. The once weaker characters, like Blanka, now have the moves to accommodate their weakness, making them much more worthy opponents than before.

Zangief and E Honda (whose 360 moves were hard to get to grips with for novices) have also been beefed up, but they are naturally slower. The normal strength versus speed element is very obvious. With Capcom balancing all the characters and fine-tuning them to perfection, your choice of a character you enjoy playing is that much easier. If you chose Blanka in the past, your strategy would’ve been to get as close to your opponent as possible. Should you fight someone like Dhalsim, with his stretchy arms and legs, it would’ve been over before you knew it. You can now choose any character from the roster and be certain that you have a chance against the Ken-abusing scum.

New characters are as follows: Abel the grappler, secret agent C. Viper, kung fu fighter Rufus, luchador El Fuerte, Seth the boss and Gouken, a secret character. What strikes us is that these characters all mix so well with the old cast… or rather, the old cast did not age. However, what has changed is Capcom’s view on society. Guile was their take on Americans in the 80s – a strong, muscular and athletic soldier, whereas with Rufus they seem to be insinuating that Americans are all obese big-mouths, with streams of dialog being read at the end of each match (where other fighters finish it off with one small sentence). It does add to the humor in the game though, and essentially, to the overall balance.

All these new characters and moves would be pointless without any human interaction. An offline versus mode is there for your one-on-one battles as you have enjoyed in the past, but it is the new online mode that will get you excited. First, the bad news: only two players can enter the lobby at any given time. With that out the way, the rest works very well. To find a stranger or friend online takes but mere seconds to connect, even on our dodgy Internet lines. Once you have fought your opponent you are awarded with Battle Points that are used for nothing more than bragging rights. The higher the score, the more fights you have won. Battle Points might sound meaningless, but you forget that it is our human nature to be competitive and as such you will cherish each point you earn online.

So, we like it and it’s by no means an exaggeration to suggest that this is up there with the greatest fighters ever made. It’s not button-mashy like Soul Calibur, it does not require a colossal 20-button command like Dead or Alive and instead focuses on what is important – simplicity, strategy and fun. Exactly what you need before you begin to master its intricacies.

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Catch the Street Fighter IV at any online game rental sites. Try it via video game rental so you can decide whether it’s worth buying or not. Try it at GameFly!

 

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Video Game Console Titans

Xbox 360 vs. Playstation 3: The Clash of Gaming Console Titans

There have been lots of confusions whether Sony playstation 3 is better than Microsoft Xbox 360 or the other way round. Both consoles boast good indy support with games like Braid on XBLA and PixelJunk games on PSN. Both are available with big titles like Street Fighter HD and Mega Man. So, what are the differences between the two consoles?

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CPU:

The CPU of Xbox 360 has vector processing power and a dot product instruction. The console also has three general purpose CPU cores and each core has 128 vector registers per hardware thread with a shared 1 MB L2 cache and a dot product instruction. The CPU of Sony Playstation 3 allows an environment where 87.5% work is DSP calculation and 12.5% work is general purpose computing.

GPU:

The GPU of Xbox 360 is more powerful than that of Sony playstation 3. The Xbox 360 GPU has larger number of transistors and the total programmable GFLOPs number is almost equal. In order to add additional floating point options for graphics rendering the PS3 has extra seven DSPs on the Cell. On the other hand the three general purpose cores of Xbox 360 with dot products instructions and custom D3D are tailored for true graphics related calculations.

Multithreading and balanced designs are other features of the Xbox360`s GPU. the automatic shader load balancing, full rate texture fetching in the vertex shader, programmable triangle tesselator, memory export features, programmable vertex fetching are the other features of the Xbox 360 that contribute to the rendering performance of the gadget.

Bandwidth:

For a total system bandwidth of 48 GB/s, the Playstation 3 has 25.6 GB/s of RDRAM bandwidth and 22.4 GB/s of GDDR3 bandwidth. On the other hand, for a 278.4 GB/s total system bandwidth the Xbox 360 has a 256 GB/s of EDRAM bandwidth and 22.4 GB/s of GDDR3 bandwidth. PS3 try to compensate the lack of memory by using Z and color compression.

Multimedia:

When it comes to multimedia, the major advantage of PS3 is that it can stream media and also allow the users to store media on it. In case of Xbox 360 it is like a media extender and does not allow you to save your AVI files on the hard drive. Again, PS3 is, till date, the only Blu-Ray playing video game console. It has high video quality, responsive controls and also it supports all the latest features.

Backwards Compatibility:

In case of backwards compatibility Xbox 360 excels PS3. The PS3 does not support any PS2 library as it does not have PS2 functionality. Alternatively, you can buy a used 20GB or 60GB if you want a backwards compatible PS2. This can be considered as one of the drawbacks of PS3. However, Microsoft has allowed backwards compatibility for Xbox 360 and the online library if the console is adding original XBOX games regularly.

Open Source Operating System:

Playstation3 is the only gaming console that allows the user to install Linux, it does not allow to play games while operating in Linux though. Microsoft is planning to upgrade Xbox 360 and working on a version of Linux that can be installed on the console.

PS3 simplifies the choice for import gamers and is a completely region free gaming console. Xbox 360 has superior graphic power and its GPU allows it to perform at high resolution. With Playstation 3, some of the games require mandatory installation to the hard drive, whereas with Xbox 360, you have the choice of installation.

Both the video game consoles have their own strengths and shortcomings, and both are tremendously successful.

Video Game Rental Collection

It’s good to note that these two gaming console giants have a wide collection of games that are available online for video game rental. There are a lot of sites out there that are offering tons and tons of games for Xbox 360 and as well as for Playstation 3. If you’re a hardcore gamer, it’s a definite must-have to rent games online since you can try a lot of games and get to know which ones are worthy to buy. A lot of game rental providers offer affordable rate with the best quality services.

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PSN network to include downloadable music and game rentals? image. If these two rumors are to be believed then these services will add significant enhancements to the PSN’s (Playstation Netword) functionality. … At this point, the rumor is confined to the PSP, but obviously if the service takes off then Sony will consider applying the model to the PS3. Bandwidth limitations may be a restraining factor to South Africans for the time being, however, with the internationa.

Arbiter’s Judgement: Ghostbusters: The Video Game (Xbox 360) Review

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Xbox Game Rentals – Rent Your Favorite Xbox Games

If you want to play a game with little or no popularity, Gottaplay has this covered as well.5. Xbox 360 titles: Roughly 50 Xbox 360 titles and growing. GameFly Xbox RentalsGameFly has been leading the online video game rental revolution.

By: Roberto Sedycias

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